Even if CCP does not want to introduce pay 2 win to Eve, they will indirectly do so via Dust. What will this mean to Eve - a game, that was once a pure sandbox game?
I think the way CCP is taking will destroy the sandbox feeling. A sandbox as I understand it, will give the players the in-game-tools to do everything on their own. Why not introduce a tailoring-skill instead of selling clothes? I think, reducing the CCP-intervention step by step will only improve the feeling of a gigantic sandbox. Wouldn't a scribing-skill to write skillbooks and blueprints sound interesting? Instead, CCP is increasing the content, players have no in-game impact on. This is in my eyes the wrong way!
But I don't want to be too negative, for Crucible deserves a thumbs up.